I think a lot about gamification. Not because I consider myself an expert, or even particularly good at it. I am obsessed with this concept because I think it actually works. This morning as I drove to work, I was thinking about why a person would want to spend time and energy learning about, developing, implementing, and improving gamification techniques in the classroom. After some thought, and skimming a few blog posts later in the day, I think I know what attracts me to gamification:
This past year I decided to use some gamification strategies with one of my classes. I had been exposed to this idea through several articles and conference presentations, and I knew it was something that would help my teaching. After getting a handle on the course design and technical issues associated with gamification strategies, I started to see the benefits for me and my students.
Intuitively, the benefits of connecting with educators with similar goals and interests makes sense. I don’t have the solution to every problem I might encounter as a teacher, but I probably know people who, collectively, do. If I want to try a new kind of student project or learning activity, I can probably find someone who has already done it and learn from their experience. According to Bandura, Vygotsky, and Dewey, the social element of learning is an integral part of the process. As humans who are perpetually learning, growing, and becoming, our social networks are invaluable.
I will start by stating the obvious: There is a HUGE difference between learning to use technology for yourself and using it effectively in the student learning process. Both applications of technology have specific skill sets, they inform each other, and they are both important. In the educational technology world, you might see this dichotomy through various lenses: digital media literacy, TPACK, SAMR, or some other framework you’re fond of presenting at conferences.
As a teacher, I am always making instructional decisions. More often than not, these decision manifest themselves as questions. What do I want the students to know, understand, or be able to do at the end of my lesson? Who will do most of the talking, me or the students? Where does this lesson fit in the big picture of the class? Will I use technology? Will the students use technology?
As I have stated before, embedding a Google Doc in your LMS is infinitely more efficient than yo-yoing documents up and down from the server every time you must edit the document. You paste the embed code one time, make a couple of minor modifications, and every edit from that point on is made directly to the Google Doc. It really is that simple.
Update! Since posting this several months ago, Google has disabled embedding a Google Site. It’s nice to know my Technology Ninja skills are being noticed (which is the exact opposite of what a ninja actually wants to do). I will leave this tutorial in case Google decides to start playing nice again.
Today I attended a presentation sponsored by Apple about the changing role of mobile technologies in higher education, particularly colleges of education. This is of particular importance to my college right now because we are beginning to talk a lot about how and why to use different types of technology in our courses. Many faculty have been using technology for many years in their courses, but we are starting to see a shift in the role of technology in terms of how students access and use information. The presentation today, given by John Landis, Ph.D., was very much in line with the conversations I have been having with some of my colleagues over the past few months.
I recently got a question from a teacher about recording mathematics explanations using a Bamboo from Wacom. I have never used a Bamboo before, but I know people who have and I’ve seen other tablets like it, so I knew what this teacher was asking.
When using a Bamboo, you project your computer on the screen using a digital projector, and the tablet is essentially a big mouse pad that lets you draw or write with a stylus. I have used similar tools before, and there is no projection on the tablet itself. You can just see your marking on the computer or projector.
When my college got a cart with 20 iPads, I began brimming with ideas. I had been teaching in a computer lab for about 7 years, and there were many ideas I had always wanted to try on tablets and mobile devices.
Computer labs can be a challenging place to teach, and I must admit I am still not completely comfortable having to remind students repeatedly to stop looking at Facebook or Zappos. There are many activities you can do in a technology-enriched classroom, but it takes some time and careful planning to teach the students how to carefully move media from a camera to a computer to the cloud to a different computer and back to the cloud. Some of my students never become quite comfortable with storing and retrieving their data from multiple devices, even though the technology is advanced enough nowadays to make the process seamless.